Month: 56th day of Chaos, in the yold 3190

Month: 56th day of Chaos, in the yold 3190

Merauders – Dev Log #8
Image 56th day of Chaos, in the yold 3190 DevLog,Merauders Greyface

Much of the mechanics have now been wrapped up; still some refinement to be done but we’re almost ready to kick off building the vertical to start next week. mi tawa. o pona!

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Merauders – Dev Log #7
Image 50th day of Chaos, in the yold 3190 DevLog,Merauders Greyface

Week 7 flew by without as much progress as we’d hoped, but core mechanics and systems are slowly coming together. We know how you’ll move around and interact with the world, as well as how you’ll communicate with the many peoples of the world. On to the finer mechanics now before we start putting this

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Merauders – Dev Log #6
Image 42nd day of Chaos, in the yold 3190 DevLog,Merauders Greyface

With week 6 fading into the twilight, we have- And, as of this week, a core game play loop to bring it all together. Next step, mapping out some core mechanics and systems over the coming weeks before the “real” work of actually making the game begins in March. mi tawa. o pona!

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Merauders – Dev Log #5
Image 35th day of Chaos, in the yold 3190 DevLog,Merauders Greyface

Closing out another week of development on “Merauders: A Voyage of Discovery“. When building the world of Modieva, we had envisioned each culture and community sharing a common language. In exploring this idea further we have been playing with some concepts to for how players and characters will communicate within the game world. After much

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